import com.dinmax.flash.gsa.sgs.*;
import com.dinmax.flash.gsa.sgs.game.*;

interface SlotInterface {
	
	public function play(bet:Bet):Void;
	public function roundEnd():Void;	
	public function getActiveGame():Game;
	public function getPlayerCredits():Number;
	public function setPlayerCredits(betCredits:Number, credits:Number):Void;
	public function gameLogOut():Void;		
		
};